Panther Style

This is a slightly modified version of the Tiger Style, Scroll of the Monk pg 107)

PANTHER STYLE

The panther is the ultimate stalker. Hiding and sneaking after his prey, they generally never know the horrific attacks that strike them dead. Cunning and stealth bring victory to the panther. Martial artists who emulate the panther rely on swift, hidden yet lethal attacks. They often share the panther’s desire to not be seen until they show themselves. They know that no foe is too powerful to be defeated. Given time and determination, all will fall to the panther’s claws. Panther Style martial artists often become introverted, and shy. Desiring to stay out of sight till the proper moment. Like many supernatural martial arts inspired by animals, Panther Style is old beyond memory. While not popular among the Lunar Exalted, the oldest remember this style, and know rumors of its practitioners.

Weapons and Armor: Characters who practice this style may use tiger claws or razor claws freely (considering them unarmed Martial Arts attacks) with all of its Charms. This style is incompatible with the use of armor.

CRIMSON LEAPING CAT TECHNIQUE
Cost: 3m; Mins: Martial Arts 2, Essence 2;
Type: Supplemental
Keywords: Combo-OK, Obvious
Duration: One action
Prerequisite Charms: None
The character moves with the speed and agility of a leaping panther. With this Charm active, add the character’s Martial Arts score to her Dexterity for purposes of determining how far she can move, dash or jump in a single action.

STRIKING FURY CLAWS ATTACK
Cost: 2m; Mins: Martial Arts 3, Essence 2;
Type: Supplemental
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Crimson Leaping Cat Technique
The character’s Essence infuses his hands with the power of a panther’s deadly claws. His blows inflict lethal damage even if he isn’t wearing tiger claws. If he is using tiger claws, add a number of damage dice equal to the character’s Essence to his raw damage for the attack.

PANTHER FORM
Cost: 6m; Mins: Martial Arts 4, Essence 2;
Type: Simple (Speed 3)
Keywords: Form-type
Duration: One scene
Prerequisite Charms: Striking Fury Claws Attack
The character adopts the power and attitude of a stalking panther—crouching, smoothly flowing from hiding place to hiding place, ready to pounce when the moment is right. While using the Panther Form, add the character’s Martial Arts score to her Stealth Pool (these count as dice added by Charm Effects), to her Join Battle roll and her Dexterity for purposes of determining how far she can move, dash or jump. The martial artist also adds her permanent Essence to her bashing and lethal soak totals. The character’s Martial Arts attacks automatically inflict lethal damage in the form of bloody lacerations even if she isn’t wearing tiger claws, and the character suffers no penalties for fighting while prone.

RAGING PANTHER POUNCE
Cost: 2m; Mins: Martial Arts 4, Essence 2;
Type: Supplemental
Keywords: Combo-OK
Duration: One action
Prerequisite Charms: Panther Form
With the ferocious grace of a panther leaping onto its doomed prey, the character uses his Essence to guide his attacks. If the player rolls a successful attack, the martial artist automatically knocks his opponent down. Only Charms or similar magical effects specifically designed to maintain a target character’s balance can prevent the victim from falling.

SPINE-SHATTERING BITE
Cost: 3m + (1m per die); Mins: Martial Arts 4, Essence 3;
Type: Simple
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Raging Panther Pounce
The character’s Essence hardens her hands so they cause massive and deadly wounds. The character’s unarmed punch attacks inflict a minimum of four levels of lethal damage (whether she uses tiger claws or not). For each additional mote of Essence spent, the character adds one die to a single attack, up to a limit of her [(Dexterity + Martial Arts) x 2]. The attacker’s hands can even claw through wooden or ironbound doors and deeply score stone in a single blow.

STALKING CAT MOVEMENT MEDITATION
Cost: 2m per die; Mins: Martial Arts 5, Essence 2;
Type: Simple
Keywords: Combo-OK
Duration: One scene
Prerequisite Charms: Panther Form
This Charm enhances a Panther martial artist’s ability to sneak up on his opponent. For every two motes of Essence spent activating the Charm, the character’s player may add one die to all Stealth and Awareness rolls involved in the ambush. The effects remain until the character ambushes his target (or the target detects him). The character cannot spend more motes to increase his dice pool than he has points of permanent Essence. This Charm works only when a character actually sneaks up on an opponent. The character gains no bonuses if he tries to sneak away from danger like a mouse. While this Charm is active, the Panther martial artist may also make a Reflexive Stealth roll to regain Stealth after any attack. This does not take an action. The Charm also does not enhance Stealth for any other purpose (such as sneaking up to pick someone’s pocket or evading a patrol of Black Helms).

LEAP FROM CLOAKING SHADOWS ATTACK
Cost: 5m; Mins: Martial Arts 5, Essence 3;
Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Stalking Cat Movement Meditation
When an Exalt uses this Charm, her prey’s fate is all but sealed. When the martial artist attacks a target who is not aware of her presence, the character ignores half of the target’s lethal or bashing soak. The target’s surprise must be total, however. The Charm doesn’t work if the target knows the attacker’s location or is aware of an impending attack. A target’s successful use of the Surprise Anticipation Method completely negates the effects of this Charm.

CELESTIAL PANTHER HIDE
Cost: 5m, 1wp; Mins: Martial Arts 5, Essence 2;
Type: Simple
Keywords: Obvious
Duration: One scene
Prerequisite Charms: Panther Form
The character infuses his body with the toughness of a panther’s hide, which manifests as sleek, dull black Essence across his skin. The character adds his Martial Arts score to his bashing and lethal soak for the rest of the scene. The Charm has no effect on aggravated damage.

ANGRY PREDATOR FRENZY STYLE
Cost: 7m, 1wp; Mins: Martial Arts 5, Essence 4;
Type: Extra Action
Keywords: Counterattack, Obvious
Duration: One scene
Prerequisite Charms: Spine-Shattering Bite, Leap from Cloaking Shadows Attack, Celestial Panther Hide
As the snarling roar of an ethereal panther echoes in the air, the character lashes out in a frenzy of deadly blows. A character using this Charm makes two Martial Arts attacks every action (with no multiple-action penalty). In addition, the character may immediately attempt a Martial Arts counterattack whenever she is successfully attacked. The martial artist’s player adds the extra successes from the attacker’s roll as bonus dice of raw damage to the character’s own counterattack. This Charm cannot be used to retaliate against any other counterattack Charm. The character’s attacks and counterattacks inflicts lethal damage even if the martial artist does not wear tiger claws. A character who uses Angry Predator Style cannot use any other extra action Charms while this Charm remains active.

Panther Style

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